Featured pathBeginner

UX Design from Research to Prototype

Use research, flows, wireframes, and prototype testing to design products people can actually use.

4.8 (167 reviews)860 learners10 hoursEnglish
Sarah Chikafa

Instructor

Sarah Chikafa

Senior Product Designer

What you'll learn

Run lightweight user research and turn findings into design decisions
Create user flows and wireframes for web and mobile products
Prototype interaction patterns and test them with real scenarios
Use design critique and iteration loops to improve usability
Present your design rationale with confidence to teams and stakeholders

Curriculum preview

Research and define the problem

Start with user needs before touching pixels.

  • Research questions that mattervideo · 15 min
  • Turning findings into flowslab · 24 min
  • Wireframing fastlab · 21 min

Prototype and validate

Use lightweight validation to improve decisions before handoff.

  • Interactive prototypesvideo · 17 min
  • Usability testing basicsreading · 12 min
  • Design critique and iterationreflection · 13 min

Assessment and completion

Check whether you can connect research, flows, and testing into a coherent design process.

Pass mark

You need 70% to pass the assessment and complete the course.

Completion rule

Finish every lesson, submit the final assessment, and your certificate unlocks automatically.