Research and define the problem
Start with user needs before touching pixels.
- Research questions that mattervideo · 15 min
- Turning findings into flowslab · 24 min
- Wireframing fastlab · 21 min
Use research, flows, wireframes, and prototype testing to design products people can actually use.

Instructor
Sarah Chikafa
Senior Product Designer
Start with user needs before touching pixels.
Use lightweight validation to improve decisions before handoff.
Check whether you can connect research, flows, and testing into a coherent design process.
Pass mark
You need 70% to pass the assessment and complete the course.
Completion rule
Finish every lesson, submit the final assessment, and your certificate unlocks automatically.